![]() |
|
A game for what technical platform ? - Printable Version +- Build A Game With Me (https://aftertherain.com/forum/public) +-- Forum: Open Topics (https://aftertherain.com/forum/public/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://aftertherain.com/forum/public/forumdisplay.php?fid=2) +--- Thread: A game for what technical platform ? (/showthread.php?tid=4) |
A game for what technical platform ? - FrancoisA - 09-03-2024 For what technical platform you want to develop your new game ? Windows, GNU/Linux, Mac, Xbox, PS5, .... ? And do you plan to translate it in what language English, French, and Spanish (Castillan) ? RE: A game for what technical platform ? - Lorenathered - 09-04-2024 I am leaning more towards a PC platform. Windows/Linux would allow for a larger audience I would think. To be honest though, I haven't owned a game console since the Nintendo Wii...lol, so I don't know much about any of them. Initially it will be English as that is my native language, but if it goes well and people seem to enjoy it I would like it to be available to larger audiences. RE: A game for what technical platform ? - SangSang - 07-28-2026 (09-04-2024, 06:49 AM)Lorenathered Wrote: I am leaning more towards a PC platform. Windows/Linux would allow for a larger audience I would think. To be honest though, I haven't owned a game console since the Nintendo Wii...lol, so I don't know much about any of them. Initially it will be English as that is my native language, but if it goes well and people seem to enjoy it I would like it to be available to larger audiences. Did you start any project? RE: A game for what technical platform ? - Lorenathered - 08-02-2026 (07-28-2026, 01:54 AM)SangSang Wrote:(09-04-2024, 06:49 AM)Lorenathered Wrote: I am leaning more towards a PC platform. Windows/Linux capcut pro would allow for a larger audience I would think. To be honest though, I haven't owned a game console since the Nintendo Wii...lol, so I don't know much about any of them. Initially it will be English as that is my native language, but if it goes well and people seem to enjoy it I would like it to be available to larger audiences. There hasn't been much interest yet. RE: A game for what technical platform ? - Courtney98 - 08-25-2026 I think the choice of technical platform will depend largely on the type of game you are planning to develop and the audience you want to reach. Windows, GNU/Linux, and Mac could provide a good starting point, while consoles such as Xbox and PS5 could be considered later. Regarding languages, English would probably be the most useful primary option, with French and Spanish added if you want to reach a wider audience. For anyone interested in trying something different while exploring gaming options, I recently came across nulls brawl private server, which seems to offer an interesting alternative experience and some features worth checking out. |